Eric Wong
2015-05-10 23:03:10 UTC
We must ensure lossy encodings do not get lossily-encoded twice,
only once at the final stage. There is no effect for lossless
outputs as lossless is the common case for splitfx users.
---
lib/dtas/splitfx.rb | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/lib/dtas/splitfx.rb b/lib/dtas/splitfx.rb
index a14d221..1de9229 100644
--- a/lib/dtas/splitfx.rb
+++ b/lib/dtas/splitfx.rb
@@ -173,6 +173,12 @@ class DTAS::SplitFX # :nodoc:
outfmt = @infmt.dup
outfmt.type = "flac"
end
+
+ # player commands will use SOXFMT by default, so we must output that
+ # as a self-describing format to the actual encoding instances
+ player_cmd = @command
+ suffix = outfmt.type
+ outfmt.type = 'sox' if player_cmd
env = outfmt.to_env
# set very high quality resampling if using 24-bit or higher output
@@ -204,7 +210,7 @@ class DTAS::SplitFX # :nodoc:
outarg = outfmt.to_sox_arg
outarg << "-C#@compression" if @compression
env["OUTFMT"] = xs(outarg)
- env["SUFFIX"] = outfmt.type
+ env["SUFFIX"] = suffix
env["OUTDIR"] = @outdir ? "#@outdir/".squeeze('/') : ''
env.merge!(t.env)
@@ -215,7 +221,7 @@ class DTAS::SplitFX # :nodoc:
# already takes those into account. In other words, use our
# target-specific commands like a dtas-player sink:
# @command | (INFILE= FX= TRIMFX=; target['command'])
- if player_cmd = @command
+ if player_cmd
sub_env = { 'INFILE' => '-', 'FX' => '', 'TRIMFX' => '' }
sub_env_s = sub_env.inject("") { |s,(k,v)| s << "#{k}=#{v} " }
command = "#{player_cmd} | (#{sub_env_s}; #{command})"
only once at the final stage. There is no effect for lossless
outputs as lossless is the common case for splitfx users.
---
lib/dtas/splitfx.rb | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/lib/dtas/splitfx.rb b/lib/dtas/splitfx.rb
index a14d221..1de9229 100644
--- a/lib/dtas/splitfx.rb
+++ b/lib/dtas/splitfx.rb
@@ -173,6 +173,12 @@ class DTAS::SplitFX # :nodoc:
outfmt = @infmt.dup
outfmt.type = "flac"
end
+
+ # player commands will use SOXFMT by default, so we must output that
+ # as a self-describing format to the actual encoding instances
+ player_cmd = @command
+ suffix = outfmt.type
+ outfmt.type = 'sox' if player_cmd
env = outfmt.to_env
# set very high quality resampling if using 24-bit or higher output
@@ -204,7 +210,7 @@ class DTAS::SplitFX # :nodoc:
outarg = outfmt.to_sox_arg
outarg << "-C#@compression" if @compression
env["OUTFMT"] = xs(outarg)
- env["SUFFIX"] = outfmt.type
+ env["SUFFIX"] = suffix
env["OUTDIR"] = @outdir ? "#@outdir/".squeeze('/') : ''
env.merge!(t.env)
@@ -215,7 +221,7 @@ class DTAS::SplitFX # :nodoc:
# already takes those into account. In other words, use our
# target-specific commands like a dtas-player sink:
# @command | (INFILE= FX= TRIMFX=; target['command'])
- if player_cmd = @command
+ if player_cmd
sub_env = { 'INFILE' => '-', 'FX' => '', 'TRIMFX' => '' }
sub_env_s = sub_env.inject("") { |s,(k,v)| s << "#{k}=#{v} " }
command = "#{player_cmd} | (#{sub_env_s}; #{command})"
--
EW
EW